Andrew Guyton's Blog

Archive for the ‘Gaming’ category

I’ve gotten back into playing Diablo 2, and I accidentally hit the Windows key every now and then, which minimizes the game. Here’s the code to disable that key via AutoHotkey while Diablo 2 is open and active: #IfWinActive Diablo II { ~LWin Up::Return ~RWin Up::Return }

I’m going to illustrate a use of the previously posted Steam YQL Open Table. We’re going to create an RSS feed that has the content of this page about Braid. Here’s the result: Braid news. YQL First, we get the appid of Braid, which from the url is 26800. Then, we put the following query […]

Steam YQL Open Table

March 6th, 2011

On a whim, I decided to make a YQL Open Table for the Steam Web API. It was fairly simple given my previous experience with creating YQL tables. This means you can pull data from Steam using YQL, and combine it with all of the other functionality in YQL. I’ve put them on github and […]

Steam sales via feed43

March 5th, 2011

This is a sequel to my article introducing feed43. I decided that I wanted to make an RSS feed that showed sales on Steam, as some of them are amazing and I can’t be bothered to go checking the Steam store every weekend. If you want to skip the explanation, here’s the feed: Steam Sales.

Crappy video games explained

November 21st, 2008

Kotaku is one of my favorite blogs. As an avid gamer, I find they have generally relevant content on a daily basis. I wasn’t expecting this gem, though: Wii Games Hit The Bargain Bin Faster Than PS3, 360 Ones. While the summary of the article is fairly obvious, as anyone that has been to a […]

Powered by WordPress and theme developed using WordPress Theme Generator.
Copyright © Andrew Guyton. All rights reserved. Feeds: Entries (RSS) and Comments (RSS).